A high-speed car “chase” animation.
Everything in this video is CGI – All animated and rendered in Blender. I’m not used to making vast environments like this, so it was a great challenge and learning experience to figure out how to make the surrounding world look endless. It was also a great opportunity to apply actual physics to a moving 3D car – Something I had never done before because I usually just animate everything by hand in agony. The car model is from the Transportation addon for Blender and it was rigged using Car-Rig Pro.